Jump to content
Mr. Green Gaming


  • Content Count

  • Joined

  • Last visited

1 Follower

Profile Information

  • Location
  • Interests

Recent Profile Visitors

172 profile views
  1. Works smoothly, great job. Thank you
  2. Please read my post more thoroughly because you completely misunderstood the whole thing. There weren't any words about deleting ghostmode, the post is about to introduce INVISIBLE mode, which means that if you press "v" you won't see the surrounding vehicles while they are in ghostmode. By pressing "v" again they would reappear on the screen. Same concept as in RTF. Available only until there is ghostmode in the given map.
  3. Hey guys, I would have a suggestion. That would be great to add an invisible mode (just like in RTF) to NTS until the ghostmode lasts. Being able to turn on and off (with button "V", I guess) the visibility of other cars in ghostmode would make it more convenient to launch the race, especially when you need to drive on narrow roads or when the initial checkpoints are quite close to each other. Unfortunately in many cases (especially when we start the race with the same vehicle) it is uneasy to figure out which of the cars is the player's car due to the chaotic situation that the common cars, speed and ghostmode cause. Though I don't know if special cases (e.g. having a "lagger" tag which automatically turns on the ghostmode for the individual for the whole race) would result in failing the concept. tl;dr: Optional "invisible cars" option up until the last CP before ghostmode ends, turn on/off with "v", disable mode automatically when a car reaches the "end of ghostmode" CP. Please consider this idea. All the best, Jama
  4. Jama

    dirty mouth

    ingame name: CnT|Fat_Panda Mute requested. I figure that this little fatty bear should be taught some good manners to compensate his naughty deeds Y'all have a good one, Jama
  • Create New...