@BlueYoshi97, pls make a map based on this.
About the FPS thing.. as has been mentioned, there are very few players who actually play on 100 fps, and it doesn't seem to give them a huge advantage, seeing as most tts are made with 51 fps, the exception being speed maps and the like.
Map quality.. I agree that we should look at other servers to get an idea of what we shouldn't do, because most other race servers just have terribly boring sterile maps. What I always liked about racing on mta were the variables involved in racing. Not just knowing every single corner in a circuit and training it until you can race it blind. Sure, that's part of it, but there's also a certain amount of randomness, like having to know the SA map for figuring out shortcuts or avoiding pileups, the random objects that Megas mentioned that you absolutely can avoid, or just the frustrations of playing a Yoshi map for the first time. Oh, and ghostmode. What's the point of playing a multiplayer mod and then hiding the other players/turning on full gm?
Don't get me wrong, I've been frustrated with maps before, but the thing is that it wouldn't be Mr Green if we didn't take some chances on maps that would never be accepted on other servers. Or if we didn't keep some old ass maps. I'm not opposed to adding new features in general, but we should do it without becoming.. you know, one of the boring racing servers.