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Mr. Green Gaming

Big ZS Topic (aka ZS Changes)


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All high level classes (level 4 and above) should have a chance to spawn with a new weapon.

So there's a difference between levels.

Like for example:

Medic has a spawn chance for the Alyx Gun

Commando has a spawn chance for a famas

I don't know what weapon tree the marksman will have but it should have a spawn chance with the weapon you usually get at ~45 kills

Engineers should have a spawn chance for the pulse rifle (Like in old times :D)

And supports should get their SMG1/MP5 navy spawn chance for level 4.

(No shotgun for you box).

Edited by Sk@tEfigHteR
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"Tennisballaster or dude like that : "Supsup, spawned with Pulse and Magnum""

"Skate : "Supsup, i got Famas and Magnum, what u got, n33b?""

"Me: well, i got these dual elites, these are kinda great for killstealing."

So, i disagree with skates idea.

But, i kinda like Dustys idea, what if some classes spawn with fists?

the weakest melee wep, but kinda fast to run with.

so u could drop your melee wep, and u still got fists.

as medic, u dont rly have a chance if u run out of ammo, uc, no melee wep or crap like that.

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"Tennisballaster or dude like that : "Supsup, spawned with Pulse and Magnum""

"Skate : "Supsup, i got Famas and Magnum, what u got, n33b?""

"Me: well, i got these dual elites, these are kinda great for killstealing."

So, i disagree with skates idea.

But, i kinda like Dustys idea, what if some classes spawn with fists?

the weakest melee wep, but kinda fast to run with.

so u could drop your melee wep, and u still got fists.

as medic, u dont rly have a chance if u run out of ammo, uc, no melee wep or crap like that.

The point of my idea IS to make a difference between the "N33bs" and people who play the game.

And it would be bad if higher level players treated newer players like that but that could also encourage players to stick with the game a bit longer (Since most of them just ragequit)

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u just want to get lots of GCs and kills.

ofc, u r lvl 5. so u want stuff for higher level dudes.

i think its kinda the time to nerf some classes, when the marksman and the SP update will come out.

A lot of players play on the server to LV and get rewarded ( Higher Levels, GC´s )

Nerfing the leveling system would be a stupid idea, and we would loose a lot of active high-Lv players :rolleyes:

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There should be a server for trolls like you shock...

Noobs have the same rights as you, you arent more if you got more playtime. We are all just players of a great gamemode.

Response is not valid.

Its not a response, its a true fact.

Some stuff from upcoming revolution update:

  • Engineers no longer will have cade kit (requirements will be replaced)
  • Instead support will have an ability to get 2 planks that you can drag and nail.
  • Instead of cade kit engineers possibly will have a chance to spawn with turret (however turret will be more weak)
  • Commando's headshot requirements were replaced with dismembermenting
  • Clean and 'small' hud for humans and zombies
  • Removed backstab bonus dmg from wraith
  • Steamroller upgrade no longer can overheal first zombies
  • Added ability to drag some props of course

Edited by NECROSSIN
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There should be a server for trolls like you shock...

Noobs have the same rights as you, you arent more if you got more playtime. We are all just players of a great gamemode.

Response is not valid.

Its not a response, its a true fact.

Some stuff from upcoming revolution update:

  • Engineers no longer will have cade kit (requirements will be replaced)
  • Instead support will have an ability to get 2 planks that you can drag and nail.
  • Instead of cade kit engineers possibly will have a chance to spawn with turret (however turret will be more weak)
  • Commando's headshot requirements were replaced with dismembermenting
  • Clean and 'small' hud for humans and zombies
  • Removed backstab bonus dmg from wraith
  • Steamroller upgrade no longer can overheal first zombies
  • Added ability to drag some props of course

Well, the turret for all levels is silly because everyone will have one but only a few will be able to place them because 700 unit gap. It should get something differant because my turret is kinda over powered but because i rarly have it it balances it, but if 1 engi per round it will be quite hard for zombies.(Also it is an aimbot with infinite ammo, but dont nerf mine)

THe dragging is good, but for the steam roller we can just use ur shitty poison gas necro which u place on stupidly small maps.

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There should be a server for trolls like you shock...Noobs have the same rights as you, you arent more if you got more playtime. We are all just players of a great gamemode.
Response is not valid.
Its not a response, its a true fact.Some stuff from upcoming revolution update:
  • Engineers no longer will have cade kit (requirements will be replaced)
  • Instead support will have an ability to get 2 planks that you can drag and nail.
  • Instead of cade kit engineers possibly will have a chance to spawn with turret (however turret will be more weak)
  • Commando's headshot requirements were replaced with dismembermenting
  • Clean and 'small' hud for humans and zombies
  • Removed backstab bonus dmg from wraith
  • Steamroller upgrade no longer can overheal first zombies
  • Added ability to drag some props of course

dismembermenting?

aka. Meatshower?

or?

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There should be a server for trolls like you shock...Noobs have the same rights as you, you arent more if you got more playtime. We are all just players of a great gamemode.
Response is not valid.
Its not a response, its a true fact.Some stuff from upcoming revolution update:
  • Engineers no longer will have cade kit (requirements will be replaced)
  • Instead support will have an ability to get 2 planks that you can drag and nail.
  • Instead of cade kit engineers possibly will have a chance to spawn with turret (however turret will be more weak)
  • Commando's headshot requirements were replaced with dismembermenting
  • Clean and 'small' hud for humans and zombies
  • Removed backstab bonus dmg from wraith
  • Steamroller upgrade no longer can overheal first zombies
  • Added ability to drag some props of course

dismembermenting?

aka. Meatshower?

or?

Make an intelligent guess...

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Increase redeem cost to about 14 (12 with fast redeem). This will reduce the number of schizophrenic zombies, who cant decide if they are on the human or zombie team.

Also this will increase the value of redeeming, which is too common in my opinion. Nowadays you can redeem while !rtd-ing the whole round, and do nothing.

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